Seller Resources
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Seller Resources
Selling fees
Two fee holidays when payments launch: Pokémon deals are 0% for the first 30 days, and graded Dragon Ball Super Fusion World deals are 0% for the first 90 days. There are no sales-volume caps — sell as much as you can sell. New sellers start with trust limits that grow as your deals finish clean.
How payouts work — split release
Your money comes out in two parts, so a deal is safe on both sides:
If the buyer never taps, the second half releases on its own 48 hours after delivery. One more thing: your very first payout can take 7 to 14 business days to reach you. That wait is the payment processor’s rule for new sellers — it is not us holding your money.
Until your payout is on its way, a card stays on file for the sale, in case a refund has to come back. If a buyer opens a dispute, money that has not been released yet freezes while the dispute is sorted out in the Deal Room.
Shipping
The buyer pays shipping. It shows as its own line on the sale — never hidden inside the card’s price. Up front it is an estimate and it is labelled “Estimated shipping”; inside the Deal Room it is locked to the real cost.
Describe cards honestly
Name the card’s real condition and use honest photos. Every Deal Room record keeps the condition photos pinned to the deal, so what you showed is what the record shows. A card that arrives different from its listing is the fastest way to a dispute — and disputes freeze payouts.